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Web version is here!
August 08, 2024
by
Skeleton Eye
So I finally figured out how to export this little Godot project for web browsers. Turns out you have to check a box (SharedArrayBuffer support whatever that may be). Also doesn't hurt if you leave th...
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0.9b1: further gameplay and scoring tweaks
May 28, 2024
by
Skeleton Eye
- you now earn score after each second you survived and the multiplier applies for this as well - you now earn score for picking up the randomizer, score multiplier applies - from now on not every thi...
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0.8b1: fine tuned collisions and a bug fix
May 15, 2024
by
Skeleton Eye
#update
So I tweaked the collisions of the enemies and the player. Smaller. They got smaller. But only a tiny bit, so don't get too cocky. As for the bug fix: the game should handle more than two colliding en...
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0.7b5: visual update and gameplay tweaks
May 14, 2024
by
Skeleton Eye
#update
Changes: - visual update, the game should look slightly better - tweaked the difficulty a bit, enemy spawn probability increases slower - invisibility is now a looped animation so it should be less fr...
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